Diminutive Darkness
(Alteration)

Range:  1 yard per level
Components:  V, S
Duration:  2d4 rounds + 1 round per level
Casting Time:  1
Area of Effect:  2-foot radius sphere
Saving Throw:  Negates

This spell is very similar to the reversed 1st-level priest light spell. It has only a 2-foot radius, however. This gives the spell many different uses. For example, it can be used to block the light of a torch, lantern, magic sword, etc. This would prevent all sorts of vision only within the 2-foot radius, so one could still see about with infravision or ultravision (or normal vision, if there is another light source). It can blind a creature as a light spell would without creating light that could alert others, and also without obscuring the wizard's own sight as would a normal darkness spell (if cast upon a creature or its possessions carried, the creature gets a saving throw, and if the throw is made, the darkness appears 5 feet behind it). The spell can cancel a light spell, but has no effect on continual light or ambient light.

